Portfolio - Games Programming
Telephone: 07517 074414
Hello! My name is Sam Horner and this website showcases some of my personal projects and other work I've done outside of my studies. I am a 'Computer Science with Games Development' student at Northumbria University. This includes work with the Unity and Unreal Engines, the C++ and C# programming languages as well as mods for triple A games. I enjoy gameplay programming and the projects I liked working on the most were the ones that challenged me and allowed me to work on mechanics that I hadn't previously worked on. For eack project I have encluded samples of the code.
If any content in this portfolio was not made by me (e.g. Music, Graphics), I will say so in the description for that project.
For some examples, the quality of the video or audio is quite low, this is because some were recorded on a mobile device. I have provided a link to download the Apps, should you wish to see them in better quality.
Use these links to view my projects, or view the highlights bellow.
C++ Game Engine
As part of my course, I built a game engine that uses a generic components system. I got very positive feedback for this work and I am very proud of it. The video is quite laggy, but that is because of the recording software and not the engine.
Spanner Platformer Game
This is a platformer game that I made to practice making a larger, more intricate, game. From a coding and design perspective. This plays like a normal platformer but the player can attack in any direction from their body, which is aimed by the mouse. The player collects points which can be used to upgrade thier stats e.g. Attack Power, Jump Height etc.
- Player Class Code
- Bat Class Code
- Bug Class Code
- Enemy Class Code
- Save/Load Class Code
- Game Manager Class Code
Skyrim Creation Kit - Modding
This is my favourite mod that I have made using the Skyrim Creation Kit modding software. This mod adds a medium length Nordic ruin to the game which can be accessed
just outside on of the games villages. This mod contains a fully designed and decorated dungeon with an increasing difficulty level as you progress. At the begging of
the dungeon, you are fighting regular drauger enemies but as you explore deeper you discover multiple warlocks being lead by an ex-psijic monk.
I enjoyed making this mod as I greatly enjoy Skyrim and it allowed me to gain an insight into how the game was designed and made. I believe that this experience has given me more of an insight into triple-A game development than any other project.